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Copper D. Gameworks

Behold the Realism and Details

A Team, forged by Brotherhood located in Hungary Reforming the Videogame Industry in real time.

At Copper D. Gameworks, we utilize Cutting-Edge Technology to create Immersive and Innovative gaming experience. Our team of skilled Professionals are dedicated to pushing the boundaries of videogame-creation, ensuring that our game is forged by the Greatest Developments that a game can offer.

Preview

Get to Know the Developers of

Cover of the Night Sky

Our Team

The brotherhood that turns our grand vision into a reality

Koleszár Ádám

Founder, CEO, Programmer, Environment Artist, UI Designer

The man with big dreams

Nagy Márton

Founder, CEO, 3D Designer, Animator

The man who showed us that we can dream even bigger

Cover Of The Night Sky

Features of our Flagship Game

Embark on a journey to a fictional Medieval Battlefield, liberate your land from oppressive nations, and hone your skills as a Fearless Warrior.

Real Combat Techniques

After conducting extensive research for thousands of hours, you can master combat techniques that would be effective in real-world scenarios.

Exciting and Intriguing Story

Developed by Creative Masterminds, the game's Story is Continously Growing with Each Update

Fierce Battles

Participate in Diverse Conflicts and Guide Your Realm to greatness.

Partnership

We are open for advertisment partnerships. Submit your application right now!

Contact Us

Frequently Asked Questions

Find Answers to common Questions about our main Game and Company

How could such a small team manage to create this huge game?

We use cutting-edge software (like Unreal Engine, Gaea and Blender) and the content packs of the best creators. But the most decisive factor must be the Hard Work and Discipline. All of us work as much as we can, sometimes whole days.

How can I join the Team?

If you are interested in becoming a part of the Advertisment and Testing Team, please review the CONTACTS page first. While we are not actively hiring for the Development Team at the moment, if you can successfully complete our test and impress us with your skills, you may be offered a position in special cases.

How hard was the Research for the Combat Techniques? Where did you find these?

We got help from an old friend who happens to be an expert. After years of martial arts training and experimenting with the most weight- and size-accurate weapon replicas we could animate the characters realisticly.

Can you develop multiplayer games?

We will implement this feature somewhen in the near future. For now, we want to make it be outstanding amongst other single player games.

On Which Platforms will this game be available for?

Our focus is on the PC gaming community. While our main store is on Steam, we also intend to launch our game on other platforms.